Truebex 1.0.0
The first release build: a 445 MB install that starts in 4.6 s, with drawing sheets, finishes, references, dynamic objects and the asset library on board.
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The first release build: a 445 MB install that starts in 4.6 s, with drawing sheets, finishes, references, dynamic objects and the asset library on board.
Textures, meshes, objects, sections, faces and sheet templates live in one library with categories, tags, search and favourites. Save embedded, linked or both; missing links heal on relink.
Skirtings and mouldings stop flush at door jambs, follow the door, and run along curved walls; ceiling panels and slabs meet cleanly at the soffit.
Dynamic doors, windows, cabinets and custom objects regenerate with their host wall, stairs build from a run, and category prototypes stand in until you swap in the real thing.
Every panel, menu and dialog shares one kit and a live theme: accent colour, corner radius, density, light and dark.
Draw walls from lines, arcs, splines and other curves, with smooth curved surfaces, and resize anything with the Scale command.
Build models step by step with a feature list and an edit mode, sweeps that face the viewer, and control points that place handles and fixtures.
Dimension styles for plan, 3D and sheets, auto dimensions that stay current as the model moves, relevance per view, and pins that keep chosen dimensions visible.
Paint, wallpaper and three-dimensional patterns, and panels on floors, ceilings, slabs and models as well as walls.
One command creates the sheet set: cover, plans, sections, stair sheets, face sketches, renders and schedules, with forms you fill once. Truebex writes its own vector PDF, with selectable text and fillable fields, and DXF.
Import textures with full compression and mip levels, and meshes in glTF, GLB, OBJ and FBX, then compose your own objects from them.
Lines, objects and faces can reference each other and follow what they reference when it moves.