Make it once, update everywhere

Reusable design assets that update everywhere

Save a finished wall face, an object or a detail as an asset and place it across the project. Open the asset, change it, and every copy updates in one step.

A daylit room designed in Truebex, where walls and details are reusable assets
A room designed and lit in Truebex.

How it works

  1. Design it once

    Finish a wall face, an object or a section the way you want it.

  2. Save it as an asset

    Keep it inside the project or link it from a shared file.

  3. Place it everywhere

    Drop it into every unit, room or storey that needs it.

  4. Change it once

    Open the asset, edit it, save, and every copy follows.

One library for everything

Textures, meshes, objects, sections, faces and sheet templates live in one library, with categories, tags, search and favourites.

Embedded or linked

Keep assets inside the project, link them from a shared file, or mix both. A missing link shows a stand-in that heals as soon as the file returns.

Bring your own

Import textures, and meshes in glTF, GLB, OBJ and FBX, then compose your own objects from them.

Questions

What happens when I edit an asset?

Open any saved asset, change it, and save. Every copy placed across the project updates in a single step, so a detail is only ever designed once.

Can assets live outside the project?

Yes. Save them embedded in the project, linked from a shared file, or a mix of both.

Which files can I import?

Textures, and meshes in glTF, GLB, OBJ and FBX.

Is there a marketplace for assets?

Not yet. A marketplace of real products with regional prices is on the roadmap.

See it in your own project

Create a free account and design with measured daylight today.