Surfaces that design themselves
Parametric wall panels that design themselves
Split any wall, floor or ceiling into panels and fill them with rule-based patterns. Set what goes at the start, the end, the centre or in between, and Truebex lays it out, then re-flows it when the wall grows, shrinks or gains an opening.

How it works
Split the face
Divide a wall face into panels and nested regions. Floors, ceilings, slabs and the faces of models work the same way.
Set the fill rules
Say what goes at the start, the end and the centre, what alternates, and how the rest repeats.
Change the wall
Lengthen the wall or add a door and the pattern re-flows by itself, with every panel still in step.
Finish it
Paint, wallpaper and three-dimensional patterns go on any face, driven by the same panels.
Rules, not drawings
A fill is a set of rules about the surface it sits on, not a picture of a pattern. That is why it keeps its intent when the room changes: the rules run again and the layout follows.
Mouldings that know the room
Skirtings and mouldings stop flush at door jambs and follow curved walls, so a finished room stays finished after you move a door.
Make it once
Save a finished wall face as an asset, place it anywhere, and change every copy in one step.
Questions
What are dynamic surface fills?
Patterns that understand the surface they sit on. You set the rules (what goes at the start, the end, the centre or in between) and Truebex lays them out, re-flowing them whenever the wall or its openings change.
Which surfaces can be panelled?
Walls, floors, ceilings, slabs and the faces of models.
What happens when I add a door to a panelled wall?
The panels and fills re-flow around the new opening, and mouldings stop at the door jambs.
Can I reuse a finished wall?
Yes. Save the wall face as an asset and place it anywhere; edit it once and every copy updates.
See it in your own project
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